Programming and DevOps Essentials
Programming and DevOps Essentials
Categories / opengl-es
Rendering 2D Shadows in iPhone Games with cocos2d: A Deep Dive into Depth Buffers and Accurate Shadow Rendering
2024-02-25    
Understanding OpenGL ES 2.0 Performance on iPhone Simulator, iPhone, and MacBook Pro: A Deep Dive into Tile-Based Rendering and Beyond
2024-02-24    
Here is the complete code for a simple Android application that uses OpenGL ES and PVRTC texture compression:
2023-07-26    
Programming and DevOps Essentials
Hugo Theme Diary by Rise
Ported from Makito's Journal.

© 2025 Programming and DevOps Essentials
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Hugo Theme Diary by Rise
Ported from Makito's Journal.

© 2025 Programming and DevOps Essentials